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Friday, November 2, 2007

Creepy Moral Dilemmas Make BioShock a Sophisticated Shooter



Creepy Moral Dilemmas Make BioShock a Sophisticated Shooter.
In my career as a gamer, I"ve racked up quite a virtual body count. And I"ve just taken down one more: Big Daddy, a hulking monster with a giant drill bit for an arm. I had to unload all my armor-piercing rounds into his body suit, and I barely escaped with my life. And now for my reward: a bioenhanced substance that will give me more superhuman powers. To claim it, all I"ve got to do is kill the thing the monster was protecting: a tiny little girl, known as a Little Sister, staring up at me with tear-filled eyes. Can I do it? Could you do it? She"s not real. It"s just a videogame. But that doesn"t matter: I put her down and let her go free, forgoing my power upgrade so she can scamper away. It"ll be that much harder to take down the next monster, but I feel better about myself.